Random Palaeo-Work idea of the Day #21

Hello, to start off July at Mesozoic Mind, here's an idea I had in my head for a bit but never got around to writing - until now.

Troodont

Imagine this game... but with a different kind of parave.

The game would be set in the Late Cretaceous and you play as a troodont* living in Campanian North America**. You use the maniraptor's famously big brain and wits to live - but also cause trouble for the heck of it. Just a few of what you can do in the game include:
  • Cause stampedes of hadrosaurs or ceratopsids.
  • Trap predators after you (Daspletosaurus and Gorgosaurus, raptors, azhdarchids, and crocodilians) in humiliating spots and escape.
  • Catching prey.
  • And of course, just loudly pestering other dinosaurs and smaller creatures for fun.
The tone would be inspired by Roadrunner and Wile E. Coyote and other "Chase" cartoons, as well as Dinosaur Planet and Dinosaur Revolution and their comical quasi-anthropomorphic presentation. The artstyle would be cartoony and cel-shaded, just like the Untitled Goose Game, though unlike that one, there'd be something original to my idea: a narrator. They would be in the style of a nature documentary narrator, exposuting about what creatures are for the player and why they do this and that, in a dry deadpan way that has plenty of snarky humour sprinkled in at your antics (think David Attenburough if he narrated the shark simulator Maneater).

Hope you like this palaeowork idea. Now if you excuse me, I'm off to my stomping grounds for the day.

Footnotes

* I'm going to refrain from going into the clusterfuck that is "Troodon" taxonomy.
** The game would specifically use fauna from both the Dinosaur Park Formation in Alberta and the Two Medicine Formation in Montana, both from the same time, though I would use the dry upland of the latter, as it's more distinctive.

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